Kameleo
Four families, dirty tricks, and a Chameleon that changes everything.
Kameleo is Toox's own shedding game, with its own deck. Four families — Sun, Moon, Leaf and Flame — recognisable by their symbol as much as their colour, action cards to annoy your neighbours, and the Chameleon, which becomes any family you like.
- Players
- 2–6
- Game length
- about 10 min
Rules
Objective
Be the first to empty your hand. The deck holds 104 cards: in each of the four families, two series from 1 to 9 and six action cards, plus eight Chameleons. Each player is dealt 7 cards.
A turn
On your turn, play a card of the same family, the same number or the same action as the top card. If you cannot, draw one card, which you may play at once if it fits.
When you are down to one card, you must call “Last one!”. A player caught out before the next turn draws two cards.
Action cards
Nap: the next player misses their turn. About-turn: the direction of play reverses. Plus two: the next player draws two cards and misses their turn.
Chameleon: it can be played on any card and becomes the family of your choice. Greedy Chameleon: same effect, and the next player draws four cards and misses their turn.
Scoring
The player who plays their last card wins the round. The others score the cards left in hand as penalties: numbers are worth their value, actions 20 points, Chameleons 50.
The first player to reach 200 points ends the game: the lowest total wins.